WK Ho
March 12, 2008, 13:23:10
Hi
I want to display the flipped image on the screen so that it is oriented correctly from the operator's view. However, when I try to initialise the pointer:
smart_com<IFrameFilter> m_pRotFlipFilter;
m_pRotFlipFilter = FilterLoader::createFilter( "Rotate Flip" );
if(m_pRotFlipFilter == NULL)
{
retval=-1;
}
The result is a NULL and thus nothing happen. on the incoming image.
What are the preconditions of doing above??
Can I have a simple VC++ example of simply grab and flip using the IC 3.0
WK
I want to display the flipped image on the screen so that it is oriented correctly from the operator's view. However, when I try to initialise the pointer:
smart_com<IFrameFilter> m_pRotFlipFilter;
m_pRotFlipFilter = FilterLoader::createFilter( "Rotate Flip" );
if(m_pRotFlipFilter == NULL)
{
retval=-1;
}
The result is a NULL and thus nothing happen. on the incoming image.
What are the preconditions of doing above??
Can I have a simple VC++ example of simply grab and flip using the IC 3.0
WK